Interactive network visualization

Helios pairs a WebGPU/WebGL renderer with a WebAssembly graph store for graph visualization, embeddings, and real workflows. It is built for 1M+ nodes with real-time GPU-based layout in 2D and 3D, plus CLI, notebook, desktop, and agentic skill integrations.

Renderer WebGPU first, WebGL2 fallback.
Network core WASM-backed graph storage, formats, and embeddings.
Integrations Browser, CLI, notebooks, desktop, and agentic skills.

Open The App

Load the main Helios Web app with the standard panels and the 10k-node Watts-Strogatz default.

Go to /app/

Build With Helios

Install `helios-network` and `helios-web`, then compose the renderer into your own application.

Start the quickstart

Use Other Hosts

Run Helios through the CLI, notebooks, or desktop package while keeping the same network formats.

See app integrations