Interactive network visualization
Helios pairs a WebGPU/WebGL renderer with a WebAssembly graph store for graph visualization, embeddings, and real workflows. It is built for 1M+ nodes with real-time GPU-based layout in 2D and 3D, plus CLI, notebook, desktop, and agentic skill integrations.
Renderer WebGPU first, WebGL2 fallback.
Network core WASM-backed graph storage, formats, and embeddings.
Integrations Browser, CLI, notebooks, desktop, and agentic skills.